package edu.uhcl.team_drone.drone;

import com.badlogic.gdx.math.Vector3;


// COMPONENTS
// Input / Movement / Camera / 
public class Drone {
     
    public MovementComponent movementCmp;
    public InputComponent inputCmp;

    public Drone(Vector3 startPosition) {
        movementCmp = new MovementComponent(this, startPosition);
        inputCmp = new InputComponent(this, movementCmp);       

    }

    public void update(float deltaTime){
        inputCmp.update(deltaTime);
        movementCmp.update(deltaTime);
       
    }

    

}
